Learn in this post how to create a binary framework using the new XCFramework format, and then how to distribute it as a Swift package.
iOS 14 brings along great controls! A brand new color picker, updated date picker, menus to present anywhere, advancements to buttons and bar button items, and more. Find all that great new and updated stuff in this post.
Xcode 12 introduces local in-app purchases testing, a definitely much desired feature! This post shows step by step how to do local IAP testing and save time in order to focus more on the development flow.
Xcode 12 makes it possible to reuse SwiftUI views not only within the same project, but also among multiple projects using Swift packages. Read this post to find out how.
Fetch link metadata, store it and use it to present links in a beautiful and well visually formatted manner. Show title, icon, images, and more with the LinkPresentation framework presented in WWDC 2019.
WWDC 2020 is finished, and Xcode 12 with Swift 5.3 are coming soon. Find out all new highlights on both of them.
Read about a technique that will let you fetch remote images in Swift based projects, and implement a component that will be doing all the heavy lifting behind the scenes. Go through this post and get rid of tedious image fetching and handling tasks forever.
One of the most important topics one should know in Swift is about access levels. In this post I’m going through them, and discussing extensively about when and how to use them in Swift projects.
There are things in Swift that can be done in a good or in a better way. Learn about higher order functions in Swift and don’t stay on just “good”!
Swift packages consist of a great way to reuse code among your own projects, or distribute it and share with others! Learn how to create your own Swift package in Xcode 11, how to push it on a remote repository, and how to use it as a dependency on a project.