Learn about the Command design pattern and find out how to implement it in Swift projects through a practical code example.
Progress view in SwiftUI got even better by becoming capable of reporting time based progress and this post presents this new useful feature.
Meet ProxyRepresentation in Transferable and learn how to specify additional transferable content along with the main transfer representation.
Get a first taste of the new Transferable protocol in SwiftUI, learning how to drag and drop objects of a custom Codable type using it.
Read about the Facade design pattern in Swift, what it’s all about and what its benefits are, and when and how to put it in motion.
Read about how to test error throwing code that exists in actors asynchronously and what to look out for smooth testing.
Learn how to let Xcode 14 auto-complete all the necessary code in Codable types when they don’t conform automatically to it.
Read about an actual issue in SwiftUI met in a real project making it impossible to compile, and a useful working solution to get around it.
It’s often needed to get enum cases as an array and iterate through them, something that’s really easy in Swift and this post shows how.
Go through a detailed making of a customizable view that displays an animated checkmark in SwiftUI meeting various techniques along the way.