Contributed iOS Tutorials (Appcoda)

  • Introduction to UIActionSheet and UIPopoverController

    All mobile applications, no matter what they are about, they have one common and obvious characteristic: They offer interaction, which means that they are not static, but require input or actions needed to be taken by users from time to time in order to function properly. One quite usual behavior, is the ability to provide…

  • Understanding Git Source Control in Xcode

    During an application development process, a quite significant part is the way developers manage to keep track of the changes been made over time. It really consists of a necessary need to be able to store and handle copies of working code versions in various stable stages, and revert back to them when bugs or…

  • Background Transfer Service in iOS 7 SDK: How To Download File in Background

    In a previous tutorial I presented a specific new multitasking feature in iOS 7, the Background Fetch, showing how easy it is to make an app to schedule downloads in the background. In this tutorial, I am going to work with another great multitasking feature, named Background Transfer Service. Prior to iOS 7, only a…

  • Adding Animated Effects to iOS App Using UIKit Dynamics

    In the recent tutorials, it has been underlined that iOS 7 has brought along great new features. Many new frameworks, libraries and APIs have been exposed to developers, letting them create modern and engaging applications and attract more users. One of them is the UIKit Dynamics library, integrated right into the UIKit framework, allowing the…

  • Working With Background Fetch in iOS 7

    Among the millions of applications existing on the App Store, there is a great number of them that deals with data fetched from the web. Even more, today that carriers provide constant Internet access through 3G and 4G networks at low cost, these apps seem to grow even more. News, weather and social applications are…

  • Working with Game Center and Game Kit Framework

    On App Store, the most popular app category among all is the Games category, something that even Apple accepts as a fact. And how this couldn’t be true, regarding that all or almost all iOS users have downloaded and played one or more games, at least one time? Personally, I’m quite confident that those users…

  • Understanding Multipeer Connectivity Framework in iOS 7 – Part 2

    Editor’s note: In part 1 of the multipeer connectivity series, we gave an introduction of the Multipeer Connectivity Framework and built chat feature of the demo app. The Multipeer Connectivity Framework is one of the many new frameworks introduced in iOS 7. As you can see in part 1, the framework allows developers to easily…

  • Understanding Multipeer Connectivity Framework in iOS 7 – Part 1

    The Multipeer Connectivity Framework is one of the many new frameworks iOS 7 introduces, and it broadens the range of the applications that can be built for the new operating system. Its aim is to enable developers to create applications that will allow devices being in close distance to get connected, simply using Wi-Fi networks…

  • Introduction to Objective-C Blocks

    In programming, what differentiates a good developer from a great developer is the way each one takes advantage of the programming tools he or she offered by the used language. Objective-C, the official language for developing applications for iPhone, iPad and Mac OS, is a multi-featured one, and as a relative to C, very powerful.…

  • Using Text Kit to Manage Text in Your iOS Apps

    iOS 7 brings along new rules and new Human Interface Guidelines (HIG) that should be followed by all developers. One of those guidelines regarding the all brand-new look and feel, highlights the fact that an application’s interface should not compete with the content, nor distracting users from it, but supporting it in the best possible…