swift
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What’s New in Xcode 12 and Swift 5.3
WWDC 2020 is finished, and Xcode 12 with Swift 5.3 are coming soon. Find out all new highlights on both of them.
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GTFetchableImage
A Swift protocol for fetching, caching and handling remote and local images fast and reliably in Swift based applications as a Swift Package.
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Fetching Remote Images in Swift – A Technique
Read about a technique that will let you fetch remote images in Swift based projects, and implement a component that will be doing all the heavy lifting behind the scenes. Go through this post and get rid of tedious image fetching and handling tasks forever.
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macOS Tutorial: Developing a Document based App
When talking about macOS apps, then document-based apps consist of a category on their own! Learn how to build one from scratch, and meet the most important aspects about that special category of apps.
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A Beginner’s Guide to Access Levels in Swift
One of the most important topics one should know in Swift is about access levels. In this post I’m going through them, and discussing extensively about when and how to use them in Swift projects.
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Implementing Drag And Drop Operations Using NSPasteboard on macOS
Performing drag-and-drop operations is a must-know topic for each developer making apps on macOS. Learn how to do so in this macOS programming tutorial.
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Understanding Higher Order Functions in Swift
There are things in Swift that can be done in a good or in a better way. Learn about higher order functions in Swift and don’t stay on just “good”!
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GTCollectionViewKit Framework
A framework that introduces an alternative new way to use collection views in iOS projects!
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The Complete Guide to NSOutlineView in macOS Programming
Read about the NSOutlineView control on macOS, and how to integrate it in projects. Find out the details about its configuration, how to deal with items, and more, and add flexibility to your macOS apps.